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	<title>Comments for Amanda Hart @ I-Tul</title>
	<atom:link href="http://www.itulblog.com/AMH/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.itulblog.com/AMH</link>
	<description>Web, Tech, Marketing, I-Tul &#38; a Few Random Thoughts</description>
	<pubDate>Thu, 11 Mar 2010 23:54:55 +0000</pubDate>
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		<title>Comment on PS3 Grid - Amazing computing power by Jesse Jones</title>
		<link>http://www.itulblog.com/AMH/2009/01/ps3-grid-amazing-computing-power/#comment-29</link>
		<dc:creator>Jesse Jones</dc:creator>
		<pubDate>Fri, 30 Jan 2009 09:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.itulblog.com/AMH/?p=83#comment-29</guid>
		<description>Distributed computing is the future; this can also be accomplished with a network of low-end home PCs though.  It would probably be a bit pricier to do it with PCs, but the tradeoff is that you have more power and flexibility -- if your computing tasks are CPU-intensive but require little memory, build systems with quad-core processors but only maybe 512MB RAM or less; if you do a lot of floating-point crunching, throw beefy video cards in there and take advantage of their newfound flexibility (Dr. Dobbs' Journal has an article on this: http://www.ddj.com/hpc-high-performance-computing/206900471).

Another argument for using PCs, even when the PS3's computing power seems more cost-effective for a given project, is that PCs are component-upgradeable.  A year or two down the road, one will be able to simply buy new CPUs for the cluster at maybe $250 apiece, and get a massive boost in computing power.  However, to upgrade the PS3 cluster, one would need to replace the systems entirely -- presumably with next-gen consoles, at a cost of $400+ per unit.  Also, if it's discovered at some point that the cluster has insufficient memory, the PC systems' memory can be upgraded for $50-100 per unit... the PS3s simply can't be upgraded at all, and the computing project will have to suffer the bottleneck.

Bottom line: building a distributed computing network with PCs instead of PS3s will probably be more cost-effective in the end.  The novelty of using a gaming console for distributed computing is not lost on me, and for projects that need to get a cluster up quickly and cheaply, they do probably serve the purpose quite well... but, at least from my perspective, the PC still reigns supreme overall.

Wow, I didn't expect to have that much to say!  Ah well, I guess I'm passionate about computing and computer hardware ^_^</description>
		<content:encoded><![CDATA[<p>Distributed computing is the future; this can also be accomplished with a network of low-end home PCs though.  It would probably be a bit pricier to do it with PCs, but the tradeoff is that you have more power and flexibility &#8212; if your computing tasks are CPU-intensive but require little memory, build systems with quad-core processors but only maybe 512MB RAM or less; if you do a lot of floating-point crunching, throw beefy video cards in there and take advantage of their newfound flexibility (Dr. Dobbs&#8217; Journal has an article on this: <a href="http://www.ddj.com/hpc-high-performance-computing/206900471" rel="nofollow">http://www.ddj.com/hpc-high-performance-computing/206900471</a>).</p>
<p>Another argument for using PCs, even when the PS3&#8217;s computing power seems more cost-effective for a given project, is that PCs are component-upgradeable.  A year or two down the road, one will be able to simply buy new CPUs for the cluster at maybe $250 apiece, and get a massive boost in computing power.  However, to upgrade the PS3 cluster, one would need to replace the systems entirely &#8212; presumably with next-gen consoles, at a cost of $400+ per unit.  Also, if it&#8217;s discovered at some point that the cluster has insufficient memory, the PC systems&#8217; memory can be upgraded for $50-100 per unit&#8230; the PS3s simply can&#8217;t be upgraded at all, and the computing project will have to suffer the bottleneck.</p>
<p>Bottom line: building a distributed computing network with PCs instead of PS3s will probably be more cost-effective in the end.  The novelty of using a gaming console for distributed computing is not lost on me, and for projects that need to get a cluster up quickly and cheaply, they do probably serve the purpose quite well&#8230; but, at least from my perspective, the PC still reigns supreme overall.</p>
<p>Wow, I didn&#8217;t expect to have that much to say!  Ah well, I guess I&#8217;m passionate about computing and computer hardware ^_^</p>
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		<title>Comment on Happy New Year! by Elizabeth</title>
		<link>http://www.itulblog.com/AMH/2008/12/happy-new-year/#comment-14</link>
		<dc:creator>Elizabeth</dc:creator>
		<pubDate>Mon, 05 Jan 2009 20:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.itulblog.com/AMH/?p=70#comment-14</guid>
		<description>Happy New Year!</description>
		<content:encoded><![CDATA[<p>Happy New Year!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Email Marketing by nancylancaster</title>
		<link>http://www.itulblog.com/AMH/2008/02/email-marketing/#comment-2</link>
		<dc:creator>nancylancaster</dc:creator>
		<pubDate>Fri, 29 Feb 2008 03:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.itulblog.com/AMH/?p=14#comment-2</guid>
		<description>Hey Amanda,
This looks great!  I want to learn more...lets talk1
Nancy</description>
		<content:encoded><![CDATA[<p>Hey Amanda,<br />
This looks great!  I want to learn more&#8230;lets talk1<br />
Nancy</p>
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